WoW they listened Comment by darkelemental1 on T15:11:40-05:00 This is a really good indicator of listening to feedback broadly, something they said they are emphasizing going into SL. Give us back moving while soothing mist and Vivify needs to go back to multi-target heals Comment by tasher on T15:08:15-05:00 That playstyle is very funny! Comment by AlmostGhost on T15:05:12-05:00 Omg thanks u so much, I hope they balance it so it can still be used. Just ditch the extension of Enveloping Mist. Well, lets see what they will come up with, but for now, nice to know that they've decided to actually look deeper into it. Seems like it is not lost and blizzard actually read their forums. Rising Mist now extends heal-over-time effects by 2 seconds (was 4 seconds), and its healing is increased by 50%.This change is intended to prevent the infinite extension, while allowing Rising Mist to still enable an effective melee playstyle: We’re iterating on this change at this time, and holding off making the change previously listed here until we’ve tested other possible solutions. This change is intended to prevent the infinite extension, while allowing Rising Mist to still enable an effective melee playstyle. Even though it’s exciting to see people discover new builds and interactions, the sheer power level in this case is likely to have a negative effect on the healing game for the remainder of Battle for Azeroth. When we buffed Rising Mist with the intention of making melee Mistweaver a viable playstyle, players discovered that stacking extreme amounts of haste and cooldown reduction can reach a breaking point of infinite duration on your heal-over-time effects. We’ve seen the emergence of a Mistweaver build that does a great amount of healing using Rising Mist, and we’re working on a hotfix to address it.
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